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No Man's Sky Expedition Guide

No Man's Sky - Leviathan Expedition

No Man's Sky has launched its seventh expedition, titled Leviathan. This one began May 25, 2022, and is set to run for approximately six weeks.

While each expedition typically has its own twist, this one feels quite a bit different than the ones that came before it. That'south more often than not because it has some roguelike elements, such as a sort-of-permadeath. Yeah, you need to complete this expedition without dying, otherwise yous need to start over.

Well, kind of.

Dying is actually a part of this one. When you practice dice, your progress volition reset, but you'll showtime a fresh timeloop and claim "memories" of your previous run (basically, these are rewards that you collect whenever you start a new loop).

Your bases won't disappear when you lot die, and your freighter will remain intact. You lot can actually exploit this by building bases at certain points in the journeying. You'll desire to build a base nigh each of the anchor points, for case. You can too prepare up a Minotaur bay at one of your bases, then install the Orbital Exocraft Materialiser on your freighter. This allows yous to summon the Minotaur in any organization in which y'all can summon your freighter.

Likewise, there are parts of this expedition that are based on community participation, and they can't be completed until the customs completes certain objectives.

Then let'south dig into the Leviathan expedition and come across what it's all almost.

Iteration ane

No Man's Sky - Leviathan Phase 1

Completion advantage:

  • Leviathan Poster plans
  • The Loop Poster plans
  • Timesplice Poster plans

Remembrance

No Man's Sky - Remembrance

Objective: Receive a souvenir from the by.

To claim this reward, you'll need to have died at least one time. When yous start a subsequent loop, you will take an particular in your inventory called a Memory Fragment. Open this item to complete the objective.

Reward:

  • Memory Fragment (Personal Weapon)

A New Beginning?

No Man's Sky - A New Beginning

Objective: Locate your starship.

To complete this objective, you but have to find your starship. This is something you lot've probably done a thou times if you lot've been playing No Man'southward Sky a lot. If this is somehow your outset time firing up the game, you'll demand to await for the ship icon and then follow it to your poor, beat-up ship.

Rewards:

  • Life Back up Gel x5
  • Ion Battery x8
  • Starship Launch Fuel x2
  • Retentivity Fragment (Exosuit) x3

Observing the Bicycle

No Man's Sky - Observing the Cycle

Objective: Glimpse the loop

To complete this objective, you first need to repair your starship, so launch into infinite. This is some other thing that No Man's Heaven veterans should have done tons of times by now. Just open up your ship'due south inventory, then have a look at the cleaved parts. Each one should have one or two ingredients listed, which you lot'll demand to collect and bring back to your send.

In one case your transport is repaired, launch into infinite so summon the Space Bibelot. One time you lot're inside the bibelot, seek out Specialist Polo. When y'all talk to them, i choice is "Ask most the loop." You'll want to select this. Once you've talked to Polo nigh the loop, you'll complete the objective.

Rewards:

  • Memory Fragment (Inventory)
  • Sodium x225
  • Solar Ray plans

Iterate / Repeat

No Man's Sky - Iterate Repeat

Objective: Rise from the ashes

To complete this objective, you'll just have to die once. When you start your next cycle, you should be able to plough this one in.

Reward:

  • Hermetic Seal plans
  • Base of operations Estimator plans
  • Memory Fragment x2

Bounds Testing

No Man's Sky - Bounds Testing

Objective: Break the loop?

Okay, so this is where things start to get tricky. In one case you've talked to Polo (come across "Observing the Wheel"), y'all tin can kickoff to practise tasks for them. If yous go to the Log section of your card, y'all'll see your available objectives. The ones you lot're looking for begin with the phrase "Loop Research."

Loop Inquiry: Liquid Sun

For this objective, you'll need to install the Solar Ray on your Miltitool. This addon allows you to mine specific resources and convert them into Liquid Sunday. For reference, this is what you're looking for:

No Man's Sky - Liquid Sun

Once you have 250 Liquid Sun, return to Polo.

Loop Research: Ancestral Memories

Here, you're trying to collect memories from alien species. You'll need to browse critters on a planet surface, so feed them creature pellets so they become friendly. Interact with the animal, and 1 of the options should be "Harvest Ancestral Memories." Y'all'll generally get 15 to xxx Ancestral Memories per harvest. Once you have 200 Ancestral Memories, return to Polo.

Loop Enquiry: Somnal Grit

Somnal Dust can be found inside derelict freighters when you shoot organic pustules and loot crates. Once you have 100 Somnal Dust, render to Polo.

Y'all only demand to consummate i of these iii categories to complete this milestone, and the Bequeathed Memories are the easiest to collect past far.

Note that once you lot've done this once, yous only take to talk to Polo to articulate this milestone on subsequent playthroughs (if you lot end up dying and having to restart over once again).

Advantage:

  • Pre-Packaged Hyperdrive Unit
  • Memory Fragment (Starship Weapon)
  • Emergency Broadcast Receiver

Anchor Betoken 1

No Man's Sky - Anchor Point 1

Objective: Achieve the start anchor bespeak

For this one, just fix the "Anchor Point 1" milestone as your agile milestone, then follow the path through infinite to the right planet. Once you're there, apply your Analysis Visor to notice the correct location.

The planet is called Ennect and it's located in the arrangement Cebrac-Eliwyn. You lot'll want to found a base on this planet, because that fashion you tin can warp back to it in the unfortunate outcome that you cease up dying and having to restart. Also, y'all won't want to exit this planet until yous consummate the next milestone likewise.

Reward:

  • Memory Resonator plans
  • Memory Fragment (Inventory) x2
  • Retention Fragment (Exosuit) x2

Wake the Past

No Man's Sky - Wake the Past

Objective: Face your ghosts and reveal hotspots within the loop.

Okay, and then hotspots are generally located near Ballast Points, then you'll want to do this before you lot leave the first Anchor Indicate.

Start, yous'll demand to construct a Retentivity Resonator. You should have the blueprints already for completing the "Ballast Point one" milestone. Once you construct it, you can use it (while on the Anchor Point planet) and it will put an icon on a specific location. Follow the icon, and then utilise your Assay Visor to find the exact location.

You'll eventually find a grave. Interact with information technology to complete this milestone.

Exist conscientious, because interacting with the grave volition summon a swarm of Biological Horrors, Sentinels, or, if you're actually unlucky, both. I find information technology useful to summon my starship, so make sure the launch thrusters are fueled upward, before touching the grave so I tin jump into my ship and take off before anything has a take chances to kill me.

Optional Milestone: Wheel Observed

No Man's Sky - Cycle Observed

Objective: Complete the first universal loop

For this milestone, the community must have completed the first tier of the universal loop. Based on the season text, it sounds like this customs mission progress is based on how many Memories accept been collected in total. You can cheque on the community'south progress in the Loop Progression section of your Log carte.

Reward:

  • Retentivity Fragments upgraded to B-Class
  • Memory Fragment (Inventory) x2

Iteration 2

No Man's Sky - Iteration 2

Completion reward:

  • Temporal Starship Trail customization

Anchor Bespeak 2

No Man's Sky - Anchor Point 2

Objective: Attain the second anchor point

This is a repeat of Anchor Point 1. Just set Anchor Indicate 2 as your active milestone, and then follow the line on your Milky way Map.

This anchor bespeak is located on a planet chosen Alecapae Beta in the Romestovot system.

Reward:

  • Retention Fragment (Inventory) x2

To Crave the Stars

No Man's Sky - To Crave the Stars

Objective: Use the Memory Resonator to seek the fallen traveler.

While you're nevertheless on the second Anchor Point planet, use the Retentiveness Resonator again. It volition identify an icon over another location on the planet. Become to that location, then use your Analysis Visor to find the grave. Interact with the grave to complete the milestone.

Reward:

  • Portal glyph set up
  • Memory Fragment x2
  • Memory Banner II

The Anchor

No Man's Sky - The Anchor

Objective: Institute a base on an infested world

An infested world is a earth that has an odd chromatic look to information technology. Thankfully, the ballast points are on infested worlds, then you won't accept to go expect for one. Just set up up a base earlier you leave the 2nd anchor point planet, then add 15 parts to it.

Reward:

  • Minotaur Geobay
  • Memory Fragment (Exocraft) x5
  • Nomad Goebay plans
  • Nautilon Chamber plans

Universal Language

No Man's Sky - Universal Language

Objective: Learn iii words in each alien language

This is super easy. Just get into a space station and talk to every alien yous see. Use the "Asking dialog help" selection. You'll probably take to visit two or three space stations to go enough words, simply the culling selection is to await for monoliths and knowledge stones. Learning ix words won't exist difficult even using the knowledge stone option, just space station hopping is way faster.

Reward:

  • Pre-Packaged Advanced Translator Unit of measurement
  • Retention Fragment

Atonement

No Man's Sky - Atonement

Objective: Befriend an ambitious creature

All yous have to do is tame one of the creatures that attacks you lot. Some creatures have a cerise pawprint icon, signifying that they're unsafe.

No Man's Sky - Aggressive Creature

All you lot accept to do is feed one of these animals a Creature Pellet, and then merits information technology as your companion.

I should point out that there are aggressive creatures on the starting planet, and so I always endeavour to do this 1 before I leave the beginning planet.

Advantage:

  • Ancestral Memories x150
  • Faecium x250
  • Wild Milk x5

Fallen Giants

No Man's Sky - Fallen Giants

Objective: Explore a freighter crash site

There are several ways to find a crashed freighter. I won't go over those now because there's a pretty decent guide at Double XP that explains it pretty well.

To complete the milestone, all you have to practice is locate a crashed freighter then use its terminal. You don't even take to go inside the freighter to merits the cargo (though you can still do that if you desire to).

Also, when you detect a crashed freighter, you probably want to set up a base side by side to it and then you can render to it in subsequent runs.

Reward:

  • Memory Fragment (Armament) x2

Optional Milestone: Perpetuity

No Man's Sky - Perpetuity

Objective: Consummate the second universal loop

This relates to the community challenge. For this, the community needs to complete Tier 2 of the universal loop.

Reward:

  • Memory Fragments upgraded to A-Class
  • Retentiveness Fragment (Inventory) x2

Iteration 3

No Man's Sky - Iteration 3

Completion advantage:

  • Whalestalker Cloak customization

Anchor Point 3

No Man's Sky - Anchor Point 3

Objective: Reach the third anchor bespeak

Aforementioned as before, simply follow the line on your Galaxy Map to the highlighted ballast point, then employ your Analysis Visor to home in on the exact location. The planet is called Rora 52/J1 and information technology's located in the Uffanymo III system.

Also, don't forget to ready up a base of operations hither.

Reward:

  • Memory Fragment (Exocraft) x2
  • Memory Fragment (Inventory)

Obsession

No Man's Sky - Obsession

Objective: Feel their thirst — apply the Retentivity Resonator to seek the fallen Traveler

Earlier y'all leave the third anchor point, make sure you bust out your Memory Resonator to get the location of the adjacent grave. Interact with the grave, then book it out of in that location before y'all're swarmed with Sentinels and Biological Horrors.

Reward:

  • Memory Fragment plans
  • Memory Banner Three

Call of the Void

No Man's Sky - Call of the Void

Objective: Steal ten Whispering Eggs

This i is absolutely terrifying. Thankfully Whispering Eggs are plentiful on Infested Planets, so ballast points planets are neat for harvesting them. Unfortunately, harvesting these eggs will summon a swarm of Biological Horrors, which tin kill you very quickly.

My go-to method is to cleave out the surface area around the egg with the Terrain Manipulator in sort of a U-shape. When you shoot the egg with your mining laser, it will drop a round Larval Cadre, and then the goal is to get it to coil into your fiddling trench. Pick up the Larval Core as quickly as possible, then jump into your send.

Hither'due south a video of me doing this, for reference:

Also, if you misjudge the trajectory of the Larval Cadre and information technology's non immediately accessible, just consider information technology lost and go out of there. It'due south not worth dying over a Whispering Egg — there are plenty more bachelor.

Take this i slowly. 10 eggs is a pretty large ask when Permadeath is in the equation, but if y'all're careful, y'all should be able to get all ten relatively chop-chop.

Reward:

  • Whispering Omelets x6
  • Memory Fragment (Exosuit) x2
  • Memory Fragment

Calcified Echoes

No Man's Sky - Calcified Echoes

Objective: Collect v Storm Crystals

Storm Crystals can exist harvested on planets with extreme weather, just only during storms. Here'south a decent guide to finding them. I should add that when a planet looks gray and foggy from infinite, information technology means it's storming (though not every tempest will produce crystals — only storms on extreme-weather planets).

One of import thing to annotation is that thee crystals will respawn every fourth dimension information technology storms, so if you detect a decent cluster of them, y'all should definitely ready a base. Yous can render to this location and re-farm the same crystals over and over over again.

Reward:

  • Memory Fragment (Exosuit) x2
  • Memory Fragment x2

Self Comeback

No Man's Sky - Self-Improvement

Objective: Summon your ain Memory Fragment

Once you complete the "Obsession" milestone, you should have the blueprints to craft your own Memory Fragment. It requires:

  • two Wiring Loom
  • 50 Silver
  • 100 Pugneum

In one case you've crafted your offset Memory Fragment, you should go a notification that you've completed this milestone.

Advantage:

  • Argent x250
  • Gold x250
  • Suspicious Package (Goods) x5

Taking It with Y'all

No Man's Sky - Taking It with You

Objective: Earn 1,000,000 units

Earning a million units is honestly super easy. The first fourth dimension I did this, all I did was hunt fugitive spaceships. Sometimes, those tin be worth 300,000 units. On subsequent playthroughs, I simply went to the Nexus and claimed the ships I earned from Twitch drops, then scrapped them immediately. Some of those ships intermission downwardly into 12 meg units worth of parts, so that's another super easy mode to get this milestone if you accept Twitch rewards to claim.

Reward:

  • Component crafting blueprints
  • Retention Fragment (Exocraft) x2

Optional Milestone: Recursion

Objective: Complete the third universal loop

This relates to the community challenge. For this, the community will need to consummate Tier 3 of the universal loop.

Advantage:

  • Retentivity Fragment (Exosuit) x2
  • Memory Fragment (Inventory) x2
  • Memory Fragments upgraded to S-Class

Iteration 4

Completion reward:

  • Organic Frigate Dogie plans

Anchor Bespeak iv

No Man's Sky - Anchor Point 4

Objective: Reach the quaternary ballast point

You lot should know the drill by this betoken. The planet is called Haumeadl N25, and information technology's located in the Chistor-Olev XIII organisation. And don't forget to build a base!

Reward:

  • Retentiveness Fragment x2
  • Memory Fragment (Exocraft) x2

Monomania

No Man's Sky - Monomania

Objective: Witness their folly — use the Memory Resonator to seek the fallen Traveler

This should be familiar by now. Use the Retentiveness Resonator to locate the gravesite, then interact with it to claim your memory and complete the milestone.

Advantage:

  • Retention Fragment (Armament) x2
  • Memory Fragment (Exocraft) x2
  • Memory Imprint 4

Hot Pursuit

No Man's Sky - Hot Pursuit

Objective: Smuggle 500,000 units worth of contraband

The hardest office about this milestone is locating a pirate system. Thankfully, I've created a full guide to that, which you can read by clicking here. In one case you've located a pirate arrangement, you lot're going to want to prepare a base here.

At present, just go to the outlaw space station and buy some illegal goods. You'll then want to travel to a non-pirate space station to sell those appurtenances. There is a teleporter in the outlaw station, but you won't exist able to teleport directly to a non-pirate infinite station. However, if you've been following this guide, y'all should accept a ton of bases gear up past now. You can teleport to one of those, so visit the infinite station in that arrangement.

But cross your fingers and hope you don't have your cargo scanned…

All you have to practice is sell 500,000 units worth of illegal goods. This isn't that hard; I can usually do it in a unmarried trip.

Reward:

  • Forged Passport
  • Unearthed Treasure x4
  • Retentivity Fragment x2

Banished Glass

No Man's Sky - Banished Glass

Objective: Close downwards a planet's Sentry forces

For this milestone, you just have to find a Sentinel Pillar. Hither'southward a great guide on how to do that:

Once y'all've institute a Scout Pillar, you lot'll and so need locate the terminal. When you interact with that terminal, you'll have a number of options. Select "Shutdown Lookout man Forces" to disable the Sentinels, then the milestone should pop upwardly for you.

If you want to run into it in activeness, here's a video of me earning this milestone:

Honestly, this ane is really pretty piece of cake. Oh, but once you lot've establish a Sentinel Pillar, make sure you lot set a base of operations and so you lot tin can quickly return here on subsequent runs.

Reward:

  • Memory Fragment (Inventory)
  • Memory Fragment (Ammunition) x2
  • Salvaged Glass x5

Pugneum Dreams

No Man's Sky - Pugneum Dreams

Objective: Eliminate 20 Sentinels

This is pretty easy. But cause enough problem to go noticed by Sentinels, then destroy them. They really struggle to follow you lot into caves, so my strategy is to dig a tunnel with the Terrain Manipulator and utilise it equally cover. I'll pop out, kill a Lookout or ii, then disappear back into my tunnel.

Also, it's of import to note that at that place are now Sentinels that volition repair other Sentinels — you'll notice they have a wrench icon over them when they're repairing. You want to have these ones out first, otherwise the other Sentinels will keep getting repaired.

Once you have killed 20 Sentinels, this milestone should testify as completed.

Advantage:

  • Sentinel Boundary Map
  • Memory Fragment (Armament) x2
  • Memory Fragment (Exocraft) x4

Cluster Horde

No Man's Sky - Cluster Hoard

Objective: Earn 2,000 Nanites

Earning two,000 Nanites is super easy, so I'one thousand surprised this milestone is in Iteration 4 instead of, like, ii where I would expect it. Anyway, when you claim memories, you lot're typically rewarded with modules of some sort. You can sell these at space stations for Nanites. If y'all do this, you lot'll earn 2,000 Nanites pretty quickly.

Advantage:

  • Wiring Loom x10
  • Silverish x250
  • Pugneum x500

Optional Milestone: A Fashion Out?

Objective: Complete the fourth universal loop

This relates to the community challenge. For this, the community will need to consummate Tier 4 of the universal loop.

Reward:

  • Retentivity Fragments upgraded to X-Class
  • Memory Fragment x3

Iteration 5

No Man's Sky - Iteration 5

Completion advantage:

  • Championship: Looper
  • Leviathan Trek Banner customization

Anchor Point five

No Man's Sky - Anchor Point 5

Objective: Attain the final anchor betoken

Y'all should know the drill at this betoken. Set the "Anchor Point 5" milestone every bit your active objective, then follow the trail on your Galaxy Map. One time you lot find the proper planet, land near the icon, so apply your Assay Visor to pinpoint the exact location.

Again, ready a base on this planet in instance you demand to render to it.

This planet is called Kaok 49/08, and it'due south located in the Sophis system.

Reward:

  • A Dreadful Wailing
  • Memory Fragment x2

Another Chance

No Man's Sky - Another Chance

Objective: Confront their by — construct the Memory Resonator

One time once again, use the Retentiveness Resonator to locate the gravesite, and so collaborate with it. Boom, milestone complete!

Reward:

  • Memory Banner Five
  • Tainted Metallic x1,000

Partners in Time

No Man's Sky - Partners in Time

Objective: Help Polo search for five patterns in the loop

This milestone actually carries over between runs. All you have to do is complete the Bounds Testing milestone objectives five times. That ways delivering 250 Liquid Dominicus, 200 Ancestral Memories, or 100 Somnal Grit to Polo at the Nexus. The Ancestral Memories are the easiest by far.

Reward:

  • Memory Fragment (Inventory)
  • Activated Emeril x500

// ..?.-? . -. – ..? -. –?. // [A Shattered Past]

No Man's Sky - A Shattered Past

Objective: @?kkk??ttzz?t [Return to a forgotten place]

You lot must complete the "Another Chance" milestone to unlock this one.

Once you've met all the prerequisites, you lot'll need to go into space and apply your Pulse Drive. While you're zooming through infinite, you'll dwelling in on a strange object. Stop your Pulse Drive and you'll notice yourself at a destroyed freighter.

At present, you need to explore the freighter to the end, completing all 3 major objectives (finding the Security Credentials, Crew Manifest, and Captain's Log). Once you've done this, your milestone should exist consummate.

Advantage:

  • Whalesong Flute plans
  • Cargo Bulkhead

// ..?.-? . -. – ..? -. –?. // [The Siren]

No Man's Sky - The Siren

Objective: @?kkk??ttzz?t [Prepare the call — gather flute materials

This won't exist available until yous've completed the previous milestone.

For this milestone, you'll need to craft the Whalesong Flute, which can exist done with:

  • 32 Liquid Dominicus
  • 32 Ancestral Memories
  • 32 Somnal Grit

If yous need any help locating those, I've written detailed instructions in the "Bounds Testing" section of this guide.

Advantage:

  • Retentiveness Fragment x3
  • Gravitino Ball x5

// ..?.-? . -. – ..? -. –?. // [Leviathan]

No Man's Sky - Leviathan

Objective: @?kkk??ttzz?t [Telephone call the Leviathan]

This won't exist available until you've completed the previous milestone.

Now you lot have to apply the Whalesong Flute while in deep infinite. This summons the Leviathan. It will endeavour to contact you lot, and when it does, you lot need to cull the "submit" option. This volition complete the loop.

Reward:

  • Frigate Fuel (200 Tonnes) x10
  • Fuel Oxidizer x10
  • Light-green Firework x8

Optional Milestone: Unbound

Objective: Complete the final universal loop.

This is another part of the community challenge. The community must complete the fifth tier of the universal loop.

Reward:

  • Retentiveness Fragment (Inventory)
  • Retentivity Fragment x4

Leviathan Terminal Advantage

No Man's Sky - Levathan

Don't forget to merits your terminal reward for the Leviathan expedition.

Reward:

  • The Leviathan frigate

No Man's Sky Expedition Guide,

Source: https://halfglassgaming.com/2022/05/no-mans-sky-leviathan-expedition-a-complete-breakdown/

Posted by: mccordgifforn.blogspot.com

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